Theropods Honors The Legacy Of Adventure Games Without Muttering A Single Word
Lost Token explains how it created one of the best point-and-click adventure games in years.
Lost Token explains how it created one of the best point-and-click adventure games in years.
Agent 64: Spies Never Die developer Replicant D6 reveals how their great GoldenEye 007 spiritual successor came to be.
Like other Gear Project games, Beast of Reincarnation shows what the Pokémon developers at Game Freak are truly passionate about.
Executive Producer David Youssefi breaks down how EverQuest Legends is more than a throwback to the MMO's launch days.
I spoke to Mike Diver about writing Aliens: The Video Games, a book about the history of games connected to that iconic horror film franchise.
Double Fine’s PsychOdyssey is worth watching more than ever in the wake of Xbox's recent layoffs and studio sell-offs.
PlayStation might argue that consumers don't want physical games, but it's truly the one to blame.
I played The Wolf Among Us Remastered and Godzilla: Destroy All Monsters Melee Remastered at Summer Game Fest this year.
I played both Turok: Origins and Stuntman: Hollywood at Summer Game Fest to better understand how Saber Interactive brings back retro franchises.
My Summer Game Fest demo of Tomb Raider: Legacy of Atlantis swapped natural-feeling gameplay moments for cinematic ones.
I played Onimusha: Way of the Sword at Summer Game Fest Play Days 2026 and absolutely loved it!
To capture the right feelings in The Remake of the End of the Greatest RPG, Lucas Immanuel played the endings of several classic retro RPGs
Bubsy 4D is by far the best Bubsy game ever, but that wasn't a high bar to clear
An interview with the developers of Krush Kill ‘N Destroy Xtreme and Krush Kill ‘N Destroy 2: Krossfire's 2026 update.
Welcome back to Remastered. This week, I wrote a retrospective on Rage, which is perhaps the weirdest game released by id Software in its post-Wolfenstein 3D era. If you enjoy this newsletter, consider subscribing for free or supporting me on Ko-fi! id Software's Flawed Foray Into
Professors from Northeastern University and the University of Michigan built an archive about the history of handheld and mobile gaming.
Many say Pragmata feels like it was ripped right out of the PS3 and Xbox 360 console generation
I'm back from vacation, so Remastered is back too! My cruise got redirected from Bermuda to Canada at the last minute, but it was still very refreshing. I am happy to get Remastered back on its weekly cadence, though. This week, I'm using the launch of
Do not play Legacy of Kain: Ascendance
Welcome back to Remastered! This week, I’m writing about some games available within Fortnite that are soon going to be gone forever. Additionally, I share a lot of thoughts on what I’ve been playing over the last week, which includes a preview build of the upcoming retro-inspired
Welcome back to Remastered! This week, I'm writing about a brand new Starship Troopers video game that's one of my favorites of the year so far. Enjoy, subscribe for free if you haven't already, and consider supporting me on Ko-fi if you like
Hey everyone, welcome back to Remastered. This week, I'm discussing the history of failed live service games in the wake of Highguard's closure. If you like what you read, consider subscribing for free! Why Do Live Service Games Fail? Highguard is no more. As of today,
Welcome back to Remastered, my weekly newsletter on the ever-evolving nature of retro gaming. This week, I have a review of Scott Pilgrim EX for you all! If you enjoy what you read, consider subscribing for free or supporting me on Ko-fi. Scott Pilgrim EX Isn't
Hey everyone, welcome back to my Remastered newsletter! This week, I reflect on Phil Spencer’s Xbox tenure in the wake of his resignation. In honor of Pokémon Day tomorrow, I’m also going to share some kind words about my favorite game in that franchise! If you like what